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Unity MCP Server

Connects Unity Editor to AI coding agents to control scene hierarchies, edit scripts, inspect game objects, and manage assets.

Unity MCP Server

Unity MCP creates a bridge between AI coding agents and the Unity Editor, enabling prompt-driven game development and editor automation.

Capabilities

  • Scene Hierarchy Management: Create, search, move, and modify GameObjects and components within active Unity scenes.
  • Asset Processing: Import, reimport, organize, and inspect asset dependencies inside project folders.
  • C# Script Control: Create C# scripts, apply component bindings, and inspect console compilation errors.
  • Editor Automation: Automate repetitive Unity Editor tasks and build workflow pipelines.

Configuration

Configure your client to launch Unity MCP:

{
  "mcpServers": {
    "unity": {
      "command": "npx",
      "args": ["-y", "@coplay/unity-mcp"]
    }
  }
}
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Last verified 2026-07-26